Sovereign rates this game: 5/5Tales of Symphonia is easily one of the most well developed, deep, and engaging titles of the Gamecube era. It is immaculately debugged by the developing team's QA staff and has reached the epitome of what it means to be a successful title.
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This game promises to bring many, many hours of enjoyment and immersion to you and your friends. The level of customization present in Tales of Symphonia rises above and beyond the standard of not only its age, but even that of the present. It is truly a work of art.
Tales of DestinyInformationGame Systems.DevelopersPSXPS2PS2 DCPublishersJP PSXNA PSXPS2PS2 DC Bandai Namco GamesCharacter DesignersComposers.AnimatorsJapanese ReleasesPSX December 23, 1997PS2 November 30, 2006PS2 DC January 31, 2008North American ReleasesPSX September 30, 1998Opening Theme'Yume de Aru You ni' byRatingsJP PSX unratedNA PSX: T (Teen, recommended 13+)PS2: A (all ages)PS2 DC CERO: A (all ages)This article is primarily about the original release of Tales of Destiny for the PlayStation console. For the PlayStation 2 remake of the game, see. For its Director's Cut release on the same console, see.Tales of Destiny ( テイルズ オブ デスティニー, Teiruzu obu Desutinii ) is the second game in the series, originally released in Japan on December 23, 1997 for the PlayStation console. This game was released in North America on September 30, 1998, marking the first appearance of the Tales series in English-speaking regions. A of Tales of Destiny was later released for the PlayStation 2, followed by an additional version, which was released on the same system. The game has a sequel, which takes place in the same world, 18 years after the events of Tales of Destiny.All releases of the game feature an introductory video created by the renowned animation studio, and the Japanese versions are accompanied with the song 'Yume de Aru You ni', performed by the J-pop band. This game represents 's first appearance as a video game character designer, also marking her first participation as an artist for a franchise.
All music was composed by and, both of whom returned as freelance music composers after leaving due to disputes related to.Tales of Destiny is the first game in the series to feature a to define its story beyond the usual genre stereotypes. Its characteristic genre translates to ' Fateful RPG' ( 運命のRPG, Unmei no RPG ), matching with the title of the game itself to refer to the preordained meetings between the characters and their as they pursue their destiny. Contents Story Because the PlayStation 2 releases of Tales of Destiny have varying details that conflict with the original game, the events of the PlayStation 2 version are considered to represent the current official canon, overriding the original version of the game. This story section details only the events of the original game.In the past, a comet crashed into the world, throwing dust clouds into the sky and shrouding the world in cold and darkness. At about the same time, the planet's inhabitants discovered a new form of energy from the meteorite's core, which they named. Combining this with further research, the people were able to create cities in the sky and live in them. Unfortunately, only a select few were chosen, leaving the rest of the people to remain on the bleak surface of the planet.
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Over time, the sky's inhabitants became known as the, leaving the people of earth to become known as the. The Aetherians created a horrific weapon called the that shot down any who dared oppose them. This caused full-scale war to erupt between the two civilizations, now known as the. However, regardless of their will and persistence, the Aetherians continued to have the power to dominate every engagement though the use of their superweapon.The ending screen of the game, depicting and.In their disgust of their civilization's elitist behavior, a group of Aetherian scientists went to the surface.
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There, with aid from the people, they were able to create special swords, called Swordians, that were sentient. Unlike other weapons, these swords chose their masters and were able to call upon the elements of nature to do their will.
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Using these weapons, the people of the surface finally had an edge against the Aetherians. Thanks in part to the Swordians and their masters, scores of aeropolis cities were sunk into the depths of the ocean.
In the end, the Erthers claimed victory over the Aetherians. Thousands of years later, this story has been mostly forgotten by the modern populace. In the meantime, the purposeless Swordians fell into a deep stasis sleep, only to awaken when grave threats rose once again.The story of the game begins when country-boy-turned-adventurer, who seeks fame and adventure, sneaks aboard the flying ship as a stowaway. He is found by the crew and forced to work as a deckhand, but when a large hostile force attacks the ship, the crew is overwhelmed and Stahn breaks free during the ensuing chaos. Looking for a usable weapon to fend off the attackers, he gains access to a storeroom and discovers a 'junk' sword. However, the sword begins talking to him, calling itself and claiming to be a sentient Swordian from the Aeth'er Wars. Armed with Dymlos, Stahn fights his way to an escape pod, which he uses to escape the rapidly descending ship before it crashes into the ground.
Dymlos becomes the key to the fame, fortune, and adventure Stahn seeks as the young man meets other Swordians, quickly becoming embroiled in a battle for a relic of the Aeth'er Wars: a huge, extremely powerful Lens called the.Characters ProtagonistsAccompanying Heroes. ( スタン・エルロン, Sutan Eruron, 'Stan Aileron') - A young 19-year-old adventurer who grows into a powerful sword-based physical fighter, Stahn is the protagonist of the game. Not known for his intelligence or his cultured background, his Fire-elemental Swordian is Dymlos.
( ルーティ・カトレット, Ruuti Katoretto, 'Rutee Kartret') - Armed with, the Swordian of Water, 18-year-old Rutee is a headstrong Lens-hunter who travels the world looking to make a profit with her partner,. She has a bad reputation in the Kingdom of because of her money-hungry ways, but she does not let it bother her. ( リオン・マグナス, Rion Magunasu, 'Lion Magnus') - Leon is a master swordsman of Seinegald.
At age 16, he is the youngest in history to serve the kingdom, and a close associate of, his father and the president of the powerful. A complex and slightly brooding character, Leon's agile Swordian is. ( フィリア・フィリス, Firia Firisu, 'Philia Philis') - A 19-year-old priestess at studying the Aeth'er Wars era, Philia is isolated from the outside world until the events of the game. She has a sweet, charming personality and is very dependable, but she can also be overly fastidious.
Her powerful spellcasting ability is augmented by her Swordian, but her physical attacks are weak. ( ウッドロウ・ケルヴィン, Uddoroo Keruvin, 'Woodrow Kelvin') - The 23-year-old Prince of, Garr is a skilled archer and swordsman. Is his Wind-elemental Swordian. ( マリー・エージェント, Marii Eejento, 'Mary Agent') - Suffering from amnesia, 24-year-old Mary is not aware of her last name due to an unknown event in her past. Mary has no Swordian but can use swords and axes as a strong physical attacker. Rutee uses Mary for her own financial gain.
( チェルシー・トーン, Cherushii Toon, 'Chelsea Tone') - The 14-year-old granddaughter of Garr's archery master,. Although she appears cute and innocent, Chelsea is an archer skilled beyond her mere 14 years of age.
She is a good long-ranged attacker with her bow, but not a Swordian user. ( ジョニー・シデン, Jonii Shiden, 'Johnny Shiden') - An estranged 26-year-old son of an aristocratic family, Karyl is a bard by trade.
He may seem fragile from outward appearances, but he can provide useful support in the party through songs played on his lute. ( マイティ・コングマン, Maiti Konguman, 'Mighty Kongman') - A 39-year-old powerful fighter from the battle arena, Bruiser is an optional character. However, he forcibly joins Stahn's group in the PlayStation 2 remake.